Jun 07, 2007, 03:53 PM // 15:53
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#1
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Ascalonian Squire
Join Date: Apr 2006
Profession: Mo/R
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The 3 Things That Make HA Suck!
1. New game modes(kill count,fake altar capping)
2.Game Balance. Ritspike noobs can win with zero skill(there are 3 ritspikes in hoh right now). The paragon class should be renamed griefagon. Soul reaping got destroyed because some re-re decided to make spirit spam. Obviously no SR from spirits would have been the solution, but apparently common sence is not part of this game.(They are a spirit, they are already dead!!! wtf)
3.Fix the LAG! With a previous update, the not knowing you are stuck bug makes the game totally unfair. /stuck doesnt work . even if it did,ever try to run a relic and avoid players blocking you while typing /stuck?
I know people that got r9 and they have zero skill and imagination,while the people that try balanced get pwned by r3 scrub ritspikers.
I dont mean any disrespect but have you(devs) even played this game lately? HA has been a joke and now its not even funny. Yes there are other threads about this, yes i know cry some more. but i also know that ha is a scrubfest.Devs please bring back integrity to ha or at least what shread there was.
Real altar cap ftw, if i wanted to play this garbage id AB or play BF2
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Jun 07, 2007, 07:02 PM // 19:02
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#2
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Jungle Guide
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ROFL dude, you're making a thread directed at the devs in the HA section! Devs, reading the HA section? GOOD ONE!!!!
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Jun 07, 2007, 07:50 PM // 19:50
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#3
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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I concur, all these things are true, but the devs are too busy living in imaginary world where everyone loves them to figure this out.
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Jun 07, 2007, 08:47 PM // 20:47
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#4
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Krytan Explorer
Join Date: Mar 2006
Profession: E/
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Quote:
Originally Posted by Tela
I know people that got r9 and they have zero skill and imagination,while the people that try balanced get pwned by r3 scrub ritspikers.
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Tombs was always this way but it was still a fun game mode well worth playing. Rank != skill. Always was that way.
I haven't played in a while so correct me if I'm wrong, but obviously these people "trying" to play balance are failing at it. A couple of interrupts/kds and an infuse should have no problem stopping rit spike? And those are staples of a balance build.... Of course, I haven't played in a long time so unless rit spike has some new uber thing that makes it uninteruptable and uninfuseable....
Quote:
Originally Posted by Tela
I dont mean any disrespect but have you(devs) even played this game lately? HA has been a joke and now its not even funny. Yes there are other threads about this, yes i know cry some more. but i also know that ha is a scrubfest.Devs please bring back integrity to ha or at least what shread there was. Real altar cap ftw, if i wanted to play this garbage id AB or play BF2
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The devs don't care. People have been making the same posts for a longggggg time and have gotten no where. HA use to be fun but its not anymore, move on. I use to make threads like this too but its pointless. Move on...
And of course I agree with the 3 points, and for the sake of starting a flame war, err, I mean an insightful discussion (because we have oh so many of those on guru), I'm going to add #4
4) The loss of IWAY. Anyone else notice that like 3/4 of the HA population just disappeared after IWAY was gone? >_>
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Jun 07, 2007, 08:54 PM // 20:54
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#5
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by Yunas Ele
I haven't played in a while so correct me if I'm wrong, but obviously these people "trying" to play balance are failing at it. A couple of interrupts/kds and an infuse should have no problem stopping rit spike? And those are staples of a balance build.... Of course, I haven't played in a long time so unless rit spike has some new uber thing that makes it uninteruptable and uninfuseable....
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They have 8 ritualists, and kill count discourages interrupts/kds. This is not bspike, if its not interrupted or protted the target dies.
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Jun 07, 2007, 08:59 PM // 20:59
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#6
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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#1: Anet. Guess that covers all.
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Jun 07, 2007, 10:02 PM // 22:02
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#7
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Banned
Join Date: Jan 2007
Profession: Mo/Me
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Quote:
Originally Posted by Gimme Money Plzkthx
ROFL dude, you're making a thread directed at the devs in the HA section! Devs, reading the HA section? GOOD ONE!!!!
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QFT!
You should make this thread in Riverside... or GWO
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Jun 08, 2007, 02:23 AM // 02:23
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#8
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Wilds Pathfinder
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Quote:
Originally Posted by Yunas Ele
4) The loss of IWAY. Anyone else notice that like 3/4 of the HA population just disappeared after IWAY was gone? >_>
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IWAY isn't gone It just looks a little different now.
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Jun 08, 2007, 06:48 AM // 06:48
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#9
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Krytan Explorer
Join Date: Jul 2006
Guild: pxks
Profession: R/E
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the only thing that spoils ha for me is that i only have 29 fame
so i cannot get into a half decent group
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Jun 08, 2007, 07:39 AM // 07:39
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#10
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Krytan Explorer
Join Date: Nov 2006
Guild: Exiled And Forsaken[EnF]
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HA went bad when they put it to 6 people. Since then, HA never gotten any better.
Last edited by ichigo_panty; Jun 08, 2007 at 07:43 AM // 07:43..
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Jun 08, 2007, 09:18 AM // 09:18
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#11
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Krytan Explorer
Join Date: Apr 2006
Guild: Rurik Drops The [sOap]
Profession: Me/N
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HA went bad when they tried to fix something that wasn't broken. IWAY was broken and they decide to fix HA instead of fixing skills. GG.
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Jun 08, 2007, 10:15 AM // 10:15
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#12
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Lion's Arch Merchant
Join Date: May 2005
Location: England , Wiltshire
Guild: [mB] Mental Block
Profession: E/
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Quote:
Originally Posted by Mental Leteci
HA went bad when they tried to fix something that wasn't broken. IWAY was broken and they decide to fix HA instead of fixing skills. GG.
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word.
and leteci do you play anymore? =/
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Jun 08, 2007, 10:38 AM // 10:38
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#13
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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Quote:
Originally Posted by Tela
2.Game Balance. Ritspike noobs can win with zero skill(there are 3 ritspikes in hoh right now).
Ritspike needs to be fixed....
3.Fix the LAG! With a previous update, the not knowing you are stuck bug makes the game totally unfair. /stuck doesnt work . even if it did,ever try to run a relic and avoid players blocking you while typing /stuck?
I dont get lag... ./stuck works for me
I know people that got r9 and they have zero skill and imagination,
Iway...
while the people that try balanced get pwned by r3 scrub ritspikers.
I play balanced and dont lose agaist rit spike =/ Unless in kil count if they farm teams quicker then we can >.<
Real altar cap ftw
./Agree
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leeky..............
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Jun 08, 2007, 10:47 AM // 10:47
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#14
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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Quote:
Originally Posted by qvtkc
IWAY isn't gone It just looks a little different now.
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That's not IWAY, it's Zergway. Steady Stance wars with the IWAY shout isn't IWAY. IWAY was just pressure, Zergway was pressure, constant condition, and e-denial.
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Jun 08, 2007, 11:54 AM // 11:54
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#15
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Wilds Pathfinder
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Quote:
Originally Posted by God Apprentice
That's not IWAY, it's Zergway. Steady Stance wars with the IWAY shout isn't IWAY. IWAY was just pressure, Zergway was pressure, constant condition, and e-denial.
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Not my fault. When HA became 8 vs 8 again people started bringing pets with the warriors and some people also started calling it IWAY.
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Jun 08, 2007, 05:10 PM // 17:10
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#16
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/E
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I have come to a conclusion. Anets IQs dont macth up to a pet buzzard and i will say this with impunity. Someone needs to give them a kicking and i know i certainly would jump at the chance of giving the first nub from the company who will try and justify the changes they have made recently because the fact is they suck, they dont work, and the fact anet have taken so long to fix it shows they also dont work and someone needs to press the on button on them.
As i said before and im getting tired of this rubbish. I never asked anet for a doomsday device or a tommy gun. I just asked them to fix a stupid change they made but obviously simple words like that dont seem to penetrate thick skulls. Everyone next time you post put the warrior skill penetrating attack on it first other wise it stands no hope.
These desires for these changes such as the removal kill count have countless been expresed. Yet what do anet do, as someone summed it up. Decide to day dream that there in some fantasy world were pvp = 0. The fact nurse with wound has summed up this whole situation has really deminished the little respect anet had from me.
If i am honest, i doubt the devs will read this. Judging from previous responces it appears they cannot read. Alex has stated along with galie "we guarantee you we have people who read these forms." They also said they were working on kill count. Yes i believe you guys hence why up do date no work has been done (your like dodgy builders).
Basically, im going to be blunt here. Anet has messed up and as you said all these changes such as kill count being removed and a skill balance need to be done. If anet disagree with these points or dont want to do them why dont just come here and type so. A sentence explaining how they think pvp sucks wouldnt even take half a second to type, its not as if anet are going to lose so much energy from it there going to have to eat to get glucose back in their bodies.
If anets changes were so perfect, why are they not here defending them. A perfect work can be defended no matter what the circumstances as many people will agree therefore putting on show the fact your work is a good work. So why are anet not here, its because they know there job is shabby and all they have done is placed a blanket over it.
So for the last time anet, fix your cheep changes or come inform us you dont care about pvp as so rightly infered by nurse with wound that you dont. So that we dont continue to sit here day by day like smucks hoping a wave of intelligance will hit you and youll get off your lazy behinds and fix HA as every has asked you to. The kill count poll shows this, and dont even go there please with it does not reflect the majority because you surely must have heard of a sample and player feelings towards a situation.
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Jun 08, 2007, 10:32 PM // 22:32
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#17
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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Quote:
4) The loss of IWAY. Anyone else notice that like 3/4 of the HA population just disappeared after IWAY was gone? >_>
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Still for some, IWAY killed HA. So it's a moot point really. I think if IWAY didn't exist to begin with, the people that played IWAY and never got any good at the game would have played balanced and improved. Regardless, if HA was filled with 75% IWAY'ers it's natural to assume when IWAY is removed, a large proportion of people will go.
Quote:
2.Game Balance. Ritspike noobs can win with zero skill(there are 3 ritspikes in hoh right now).
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I guess they will tie then, as it's zero skill.
Quote:
3.Fix the LAG! With a previous update, the not knowing you are stuck bug makes the game totally unfair. /stuck doesnt work . even if it did,ever try to run a relic and avoid players blocking you while typing /stuck?
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You don't understand what lag is apparently? The lag really isn't that bad for what the servers are doing. If they showed ping time, which I have been praying for, for a long time - it'd explain quite a lot.
Quote:
I have come to a conclusion. Anets IQs dont macth up to a pet buzzard and i will say this with impunity.
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Always good to abuse yourself and the person you are trying to gain something from.
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My personal views are that the skill balance isn't that bad, just the people who play it are and so they find rt spike more over powered than what it perhaps is. Remember, it only has to be slightly over powered and everyone start playing it for it to look VERY over powered.
My views on the game types... Hmm, I think they are unoriginal, bad, more so suited for 6vs6 than 8vs8, and there is other threads for this. So I will shutup .
Last edited by elektra_lucia; Jun 08, 2007 at 10:37 PM // 22:37..
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Jun 08, 2007, 10:51 PM // 22:51
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#18
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Wilds Pathfinder
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It can't be denied that 3/4 of the HA population left when Iway was gone.
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Jun 08, 2007, 11:10 PM // 23:10
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#19
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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#0 : NF
#1 : 6v6
#2 : heroway
#3 : stupid win conditions (killcount & co)
Hell HA wasn't that bad when IWAY roamed, not as bad as it is now.
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Jun 09, 2007, 12:55 AM // 00:55
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#20
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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yes it was. who are you kidding? lol.
iway was extremely boring to face. sure it was easy fame but it was boring to face...
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